Microsoft Increases Game Pass Ultimate Price to  Monthly Gaming News

Microsoft Increases Game Pass Ultimate Price to $30 Monthly

Microsoft has rolled out significant changes to its Xbox Game Pass subscription service, sparking a mix of excitement and concern among gamers. The recent announcement includes a rebranding of tiers, a price hike, and a slew of new game additions, reflecting the company’s evolving strategy in the competitive gaming landscape.

Rebranding of Game Pass Tiers

Starting now, Microsoft has restructured its Game Pass offerings to simplify the experience for gamers. The previous tiers will now be known as Premium and Essential, with Standard subscribers being transitioned over to Premium. Game Pass Core members will move to the newly branded Essential plan. This change aligns the tier names closely with those of PlayStation Plus, creating a clearer picture of each service’s offerings.

Price Increases and What They Mean

The most noteworthy and controversial change is the steep price increase for Game Pass Ultimate, which has jumped from $20 to $30 per month—a staggering 50% increase. This change means that over just 15 months, the cost of an Ultimate membership has almost doubled. At $360 per year, Game Pass Ultimate has become significantly more expensive than PlayStation Plus Premium, currently priced at $160 annually.

Adding to the financial strain, PC Game Pass has also seen a price increase, moving from $12 to $16.50 per month. With these adjustments, Microsoft is raising the bar for how much gamers will need to invest into the Xbox ecosystem. Additionally, Microsoft recently announced a price increase for its Xbox Series X/S consoles, creating an overall trend of rising costs for Xbox consumers.

New Content and Features

While the price hike is hard to swallow, Microsoft tries to soften the blow with a promise of expanded content and features. Currently, more than 45 new games have been added to Game Pass Ultimate, including a range of Ubisoft titles thanks to the integration of Ubisoft+. This subscription alone costs around $16 per month, adding substantial value if a gamer is interested in those titles.

Furthermore, on November 18, Game Pass Ultimate will offer access to Fortnite Crew, granting players monthly perks that typically cost $12. This move targets the large Fortnite player base, presenting a way for both new and returning users to justify the higher subscription cost.

Ultimate members will also enjoy a library that now boasts over 400 games, with around 75 new releases being added on their launch day. This is an attractive feature for gamers who enjoy staying updated with the latest titles.

Improvements in Cloud Gaming

The rollout of these changes comes with a significant enhancement to Xbox Cloud Gaming, which is officially out of beta. Ultimate subscribers will now experience what Microsoft claims to be the highest-quality streaming option available, featuring low wait times. With the ability to earn rewards worth up to $100 annually simply for gaming, it’s becoming increasingly appealing for players who opt for the Ultimate tier.

Validation of Additional Tiers

The Premium and Essential plans are not changing in price; Premium remains at $15 per month and Essential at $10. Many would consider this a silver lining, especially in the face of rising costs elsewhere. The Premium tier boasts over 200 games available for console and PC, newly including major titles like Diablo IV and Senua’s Saga: Hellblade 2.

With respect to Xbox-published games, the Premium plan will provide access to these titles within a year of their release. However, titles such as Call of Duty will not fall under this umbrella, leaving some fans wondering what that means for future gaming options.

Features Included in Essential and Premium Plans

Both the Premium and Essential tiers include online multiplayer access, in-game perks for certain titles, and a library of popular games. Essential now features cloud gaming, albeit with potentially longer wait times, while Premium allows for streaming and offers up to $50 in annual rewards through gameplay. This layered approach allows Microsoft to cater to varied gaming habits and budgets, providing options for casual players as well as more dedicated gamers.

By addressing these changes clearly, including both the price increases and the added values, Microsoft aims to reshape its Game Pass service for the current generation of gamers. As the gaming ecosystem continues to evolve, it will be intriguing to see how these alterations impact user engagement and overall satisfaction.

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